character rotation on z-axis(yaw) is reset every frame, why? => solved

  • I made character control BP from scratch
  • I want to rotate the character by rotating on z-axis
  • but every frame, z-rotation is reset to default
  • the problem doesn't happen about Actor BP, so it is from Character BP
  • Unchecking the "Use Controller Rotation Yaw" solved the problem
  • thanks to