- using Blender, I made 3d model & animation
- Export fbx
- drop to UE5 content drawer & import with default settings (with some warnings)
- By clicking animation in content browser, then "Skeletal Mesh Editor" opens
- In the editor, you can "Preview Animation"
- But on starting animation, 3d model become very small (like a point)😢
- How-to-Fix : check "Root Motion/EnableRootMotion" ON👍