- using Blender, I made 3d model & animation
- Export fbx
- drop to UE5 content drawer & import with default settings (with some warnings)
- By clicking animation in content browser, then "Skeletal Mesh Editor" opens
- In the editor, you can "Preview Animation"
- But on starting animation, 3d model become very small (like a point)😢
- How-to-Fix : check "Root Motion/EnableRootMotion" ON👍

追記:2024/09/21 再起動
- 2年前にUE5.0を少し触っていたのだな。現在再開して5.4にして続きをやっている
- 当時はGPTがなかったのかな、今はGPTに聞きまくり。安心感が違う
- 1ヶ月くらい注力してみようかなと