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VuforiaのARを安定化させる : How to stabilize AR shaking on Vuforia + Unity

Attach it to ARCamera

using UnityEngine;
using System.Collections;

// ARCameraにつける

public class ARSmoother : MonoBehaviour {

    // 調整パラメータ
    public float positionRatio = 0.1f;
    public float rotationRatio = 0.1f;

    private Vector3 previousPosition;
    private Quaternion previousQuaternion;

    void LateUpdate () {
        // 和らげる
        this.transform.position = Vector3.Slerp(previousPosition, this.transform.position, positionRatio);
        this.transform.rotation = Quaternion.Slerp(previousQuaternion, this.transform.rotation, rotationRatio);

        // 保存
        previousPosition = this.transform.position;
        previousQuaternion = this.transform.rotation;
    }
}