Unity iOSのBuild And Runが失敗するときはBuildだけすればいい

このログのとき。

UnityException: Launching iOS project via Xcode failed. Check editor log for details.
UnityEditor.iOS.PostProcessiPhonePlayer.LaunchInXcode (BuildTarget target, System.String path)
UnityEditor.iOS.PostProcessiPhonePlayer.Launch (BuildTarget target, System.String path)
UnityEditor.iOS.iOSBuildPostprocessor.LaunchPlayer (BuildLaunchPlayerArgs args)
UnityEditor.PostprocessBuildPlayer.Launch (BuildTarget target, System.String path, System.String productName, BuildOptions options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:282)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()